Blizzard has issued a warning to World of Warcraft Classic fans that one realm could see login queues in excess of 10,000 players. Recently, Blizzard let prospective WoW Classic players reserve their character names, and as part of that signal their intention to play on a particular realm. Nostalgia-fuelled WoW-fans thundered towards their intended targets, hoping to put a flag in virtual space circa 2006. It turns out, so many people put 20p down on the Herod realm that it’s going to be massively populated. Actually, scratch that. It’s going to be almost impossible to get into.
They’re urging players to switch realms — Stalagg has been opened up for this reason. Realms in WoW Classic can accommodate far more players than their 2006 counterparts, such that a population estimate of “Medium” in 2019 “already has more characters on it than even the most crowded realms did back in 2006,” they wrote.
This has massive implications towards the suspected success of WoW: Classic but doesn’t address the most popular criticism involving the games ability to maintain excitement and an active player base. While a large majority of gamers vehemently declare their allegiance to the new WoW: Classic servers, many other fans of the MMORPG are concerned that all of the excitement is simply nostalgic hype and, while the buzz surrounding the game is high now, it will inevitably teeter off to abysmal lows. If you are in lack of World of Warcraft Classic Mounts, visit our site 5mmo.com, a reliable and cheap online in-game currency store.
Blizzard announced not long ago that the realm cap for number of players had been increased to allow for more people to reside in each realm, and even with that increased cap, the Herod realm is still overpopulated. There are no plans to raise this cap again though, so players still in that world might want to consider moving over if they’re thinking of holding out for Blizzard to relent.
“While we are able to fit several times more players on a single realm in 2019 than was the case in 2006, we are not going to raise that cap any further, even though we have the technical capacity to do so,” Blizzard said. “Raising realm caps would simply forestall the problem, letting more players in at launch but creating an unsustainable situation down the line, with severe queues when we turn off layering permanently before Phase 2 of our content unlock plan.”